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HChor Class Reference

#include <HChor.h>

Inheritance diagram for HChor:

Inheritance graph

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Collaboration diagram for HChor:

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List of all members.


Public Member Functions

HFileInfoProperty GetFileInfo ()
HTimeProperty GetTotalTime ()
HVectorProperty GetForce ()
HIntProperty GetRigidSubSamples ()
HFloatProperty GetRigidDrag ()
HBoolProperty GetDisplayWhileSimulating ()
void  CreateFrame (Time time)
void  Dirty ()
Time  GetTime ()
void  SetTime (Time time)
void  SetTimeWithSound (Time time)
HChorContainer GetParentChorContainer ()
HModel GetChildModel ()
HProp GetChildProp ()
HCamera GetChildCamera ()
HForce GetChildForce ()
HMatFX GetChildMatFX ()
HMCDevice GetChildMCDevice ()
HLightListNode GetHeadLightList ()
HLightListNode GetHeadAllLightList ()
IEPatchModel BuildExportModel (IEModelParms *iemp, Time time, const char *modelmapfilename)
IEPolyModel BuildExportModel (IEPolyModelParms *iemp, Time time, const char *modelmapfilename)
IEPolyModel BuildExportModel (IEPolyModelParms *iemp, HModel *hmodel, HGroup *hgroup, BOOL markpatchesinvisible, VertexInfo *vertexinfo)
BOOL  Intersect (Vector &p, Vector &d, Vector &hitp, Vector &hitn, float maxdist)
  Old for backward compatibility. flatness = 0.160.
BOOL  Intersect (Vector &p, Vector &d, Vector &hitp, Vector &hitn, float maxdist, float flatness)
  this function sends a ray into the scene and returns the first intersection/hit point and normal vector of the hit surface

Static Public Member Functions

static HChor New ()