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Volume.h¶
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00001 // Dan 11/27/2001 \Dan90\Include\Volume.h
00002
00003 #define __VOLUME_H
00004
00005 #ifndef __VOLBUF_H
00006 #include "VolBuf.h"
00007 #endif
00008
00009 #include "DLLPlugi.h"
00010
00011 #define VOLUMETRICDLLVERSION 2
00012
00013 class Volumetric : public DLLPlugin {
00014 public:
00015 VolBuf m_volbuf;
00016
00017 Volumetric() {}
00018 Volumetric(HTreeObject *treeobject) : DLLPlugin(treeobject) {}
00019 // RENDERING
00020 virtual float GetOpacity( float falloff ) = 0;
00021 };
00022
00023
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