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Turbulen.h¶
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00001 // Dan 11/26/2001 \Dan90\Include\Turbulen.h
00002
00003 #define __TURBULEN_H
00004
00005 #include "DLLPlugi.h"
00006
00007 #define TURBULENCEDLLVERSION 2
00008
00009 class Vector;
00010
00011 class Turbulence : public DLLPlugin {
00012 public:
00013 Turbulence(HTreeObject *treeobject) : DLLPlugin(treeobject) {}
00014 // RENDERING
00015 virtual float Evaluate( const Vector &evalp ) = 0;
00016 };
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