Label 8h 49

| Definition at line 1175 of file Label.h. |

#define IDL_BACKDISTANCE   1207
  Definition at line 480 of file Label.h.

#define IDL_BACKGROUND   2866
  Definition at line 1453 of file Label.h.

#define IDL_BACKGROUNDCOLOR   800
  Definition at line 399 of file Label.h.

#define IDL_BACKGROUNDCOLORVISIBLE   1243
  Definition at line 520 of file Label.h.

#define IDL_BACKVIEW   1371
  Definition at line 656 of file Label.h.

#define IDL_BACKVIEWPERSPECTIVE   1392
  Definition at line 671 of file Label.h.

#define IDL_BEAMPRESET   1958
  Definition at line 1084 of file Label.h.

#define IDL_BEAMS   494
  Definition at line 343 of file Label.h.

#define IDL_BEFOREACTION   2912
  Definition at line 1477 of file Label.h.

#define IDL_BIRDSEYEVIEW   1376
  Definition at line 661 of file Label.h.

#define IDL_BIRDSEYEVIEWPERSPECTIVE   1397
  Definition at line 676 of file Label.h.

#define IDL_BLENDMETHOD   172
  Definition at line 170 of file Label.h.

#define IDL_BLENDRATIO   170
  Definition at line 168 of file Label.h.

#define IDL_BLOBBINESS   1923
  Definition at line 1033 of file Label.h.

#define IDL_BLOOM   1237
  Definition at line 512 of file Label.h.

#define IDL_BLOOMRADIUS   930
  Definition at line 442 of file Label.h.

#define IDL_BLOOMSTRENGTH   931
  Definition at line 443 of file Label.h.

#define IDL_BLOOMTHRESHOLD   932
  Definition at line 444 of file Label.h.

#define IDL_BLUE   60
  Definition at line 68 of file Label.h.

#define IDL_BLUR   30
  Definition at line 38 of file Label.h.

#define IDL_BONECOLOR   312
  Definition at line 242 of file Label.h.

#define IDL_BONEDIRECTION   470
  Definition at line 316 of file Label.h.

#define IDL_BONEFALLOFFCURVE   418
  Definition at line 281 of file Label.h.

#define IDL_BONEPOS   330
  Definition at line 260 of file Label.h.

#define IDL_BONETARGET   1615
  Definition at line 810